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Get Unity Certified

Setting the professional standard for real-time content creators

Take aim at your dream job! Accelerate your career in games, VR, film, automotive or any of the many industries that are clamoring for Unity talent. Whether you are a programmer or artist, beginner or expert, we’ve got a certification that will help you stand out from the crowd.

Launch your career

Break into games or make your mark in one of the many industries that rely on Unity to make the best interactive content. Get certified as a Unity professional and apply with confidence.

Demonstrate your expertise

Are you an experienced professional looking to advance into a senior role? Get certified as a Unity Expert and take your career to the next level.

Prepare aspiring professionals

Unity Certified User: Programmer is an entry-level programmer certification that validates skills in Unity and C# for creating interactive content for a wide range of industries.

Yapı Sektörüne Özel Unity Yetkili Uygulamalı Eğitim Kampanyası

AEC Geliştirici Uygulamalı Eğitim Serisi

Bu eğitim serisi, Unity'nin benzersiz özelliklerini öğrenip mimarı yapıların geleceğine yön vermek ve yapı sektöründe birkaç adım öne geçmek isteyen Mimar, Mühendis ve Tasarım geliştirenler için tasarlanmıştır.

3 Boyutlu Etkileşimli Geliştirmeye Giriş

Katılımcılar,basit ama sofistike konfigüratörü oluştururken Unity'de yüksek kaliteli 3D etkileşimlerin nasıl verimli ve optimize bir şekilde oluşturulacağına odaklanacaklar.

Unity Reflect & Unity Pro: Fotogerçekçi, Gerçek Zamanlı Görselleştirmeler Oluşturun

Bu eğitimde katılımcılar Reflect ve Unity Pro ile Gerçek Zamanlı 3 boyutlu (RT3D) bir görselleştirme oluşturacaklar.

HDRP Yüksek Kaliteli Aydınlatma

HDRP Önizleme ile aydınlatmayı keşfetmenizi ve Gerçek zamanlı pişmiş aydınlatma ile inandırıcı yüksek kaliteli aydınlatma oluşturmak için HDRP'yi kurmaya yönelik Unity'nin en iyi uygulamalarının derinlemesine bir incelemesini sağlıyor.


HDRP High Fidelity Lighting

will prepare you for working with HDRP for real-time
projects or any project that requires photorealistic light quality.

Introduction to 3D Game Development

will build a simple arena level, create the character and enemies, implement gameplay, and setup health and score UI before learning the basics of publishing their game to PC.

Introduction to Mobile Game Development

will have used the 2D toolset to build characters, scenes, animations, and
game mechanics for mobile deployment of their game.

Introduction to Animated Storytelling

This brand-new workshop is designed to instruct learners looking to harness Unity for cinematic sequences such as trailers, cut-scenes, short films, and more.

Slot Machine Art and
Engineering in Unity

will have a hands-on understanding of how Unity can be used to create slot machine games, how to quickly and creatively reconfigure games, and how to decrease overall game development time.

Stunning Visuals: A Workflow for Artists

will work with the Post-Processing Stack and the new Post-Processing volumes to generate different lighting scenarios throughout the scene. Finally, they will complete the project by creating an opening cutscene with Timeline, and a dynamic sound track with the Audio Mixer.

Introduction to Virtual Reality

will learn to get started in VR. As such, no time is spent on the fundamentals of working within the Unity editor, and scripts are discussed in regards to their functionality rather than breaking down how they work step by step. The project built in the workshop is the Laser Cop Room Scale VR Game.

Introduction to Automotive Design

automotive artists and designers will get a focused introduction to the Unity Editor and the PiXYZ workflow. They will learn the basics of Unity to import CAD Models with PiXYZ and create beautiful 3D models and renderings for automotive industry specific content.

Introduction to 2D Game Development

The goal of this workshop is to get participants up andrunning with Unity, focusing specifically on working withits suite of 2D features

Introduction to 3D Interactive Development

The Introduction to 3D Interactive Development workshop features a small scale kitchen configurator in the general style of what can be found on home improvement websites such as Lowes, Ikea, and Home Depot.

Unity Reflect & Unity Pro: Create Realistic, Real-time Visualizations

will have gained an understanding of the Unity
development pipeline, and will be prepared to begin
creating their own projects.

Planning for Top Performance:
Optimization Techniques

The goal of this workshop is to present participants with
proven workflows for overcoming the performance issues
in games.

Preparing Design Assets for
Visualizations in Unity

In this workshop, we’ll introduce you to the process of importing common design asset formats, such as Alias Studio data, using PiXYZ Plugin. With PiXYZ Plugin, you will learn how to optimize meshes, group objects according to type, and automatically generate Prefabs.

Preparing CAD Assets for Unity with
PiXYZ Studio

In this workshop, we’ll introduce you to the process of using PiXYZ Studio to prepare CAD assets for use in the Unity Engine. You’ll learn how to assess your model for necessary cleanup, adjust the model hierarchy for ease of use in Unity and for rigging purposes, and how to properly generate a Unity-friendly mesh.

Becoming a Unity Certified Associate: Exam Preparation Workshop Series

covers industry trends, employment, principles of game design, production and development. After completing this workshop, participants will walk away with the relevant industry knowledge needed to begin their path to a career in game development.

Unity Certified 3D Artist Exam

five topic areas distributed over 3 days of study: Asset Creation and Management; Lighting, Reflection and Post-Processing Effect; Integrating Scripts for Scene Integrations; Character Setup; and Setting up Cutscenes

Unity Expert Gameplay Programmer
Certification Exam Preparation

This goal of this workshop is through completing activity challenges in all the six Unity Expert Gameplay Programmer Certification exam topic areas and reviewing suggested reading in the ebook, participants will be prepared to successfully pass the exam and gain certification.

Unity Certified Programmer Exam

covers six topic areas distributed over 3 days of study. These topics include Programming core interactions, working in the art pipeline, developing application systems, programming for scene and environment design, optimizing for performance and platforms, and Working in professional software development teams.

XR Developer Workshop

Participants will learn to create sophisticated VR applications through a project-based approach. While utilizing Unity's XR Interaction Toolkit, participants will develop a VR Design Visualization application in a collaborative learning environment consisting of Instructor-led Live Sessions,
Instructor-guided Project Work and 1:1 Project Review Office Hours.